LEVEL | AVAILABILITY | |
---|---|---|
Senior The eyes are useless when the mind is blind. ~unknown |
MARCH 01 - NOVEMBER 30, 2023 | Buy Now |
Junior Mathematics is only the art of saying the same thing in different words. ~Bertrand Russell |
OCTOBER 01, 2022 - APRIL 30, 2023 | Buy Now |
Secondary There should be no such thing as boring mathematics ~Edsger W. Dijkstra |
MARCH 01 - NOVEMBER 30, 2023 | Buy Now |
Primary The only way to learn mathematics is to do mathematics. –Paul Halmos |
OCTOBER 01, 2022 - APRIL 30, 2023 | Buy Now |
Level and Location | Host and Detail | |
---|---|---|
Senior Taiwan | Venue: Taipei American School Country: Taipei, Taiwan Dates: Fri & Sat 24th & 25th March 2023 Cost: TBC upon invite |
WMC Packages are for schools (with children aged about 9-19) to offer collaborative assessment-as-learning® experiences for all children anytime, anywhere in the world.This could be extra curricular or also within learning schemes.
There are FOUR LEVELS of competition:
LEVEL | Primary | Secondary | Junior | Senior |
APPROX AGE | 9-11 | 11-13 | 13-16 | 16-19 |
INT. SCHOOL GRADE | ~G5 | ~G7 | ~G9 | ~G11 |
UK SCHOOL YEAR | ~Y6 | ~Y8 | ~Y10 | ~Y12 |
Containing these SIX ROUNDS, with some voluntary fun rounds. These are:
Skills categories | (Individual) Challenge | Collaboration teams | Communication teams |
Strategy | Confidence | Lightning | Crypto |
Creativity | Codebreaker | Shuttle | Inspiration or Innovation |
Knowledge | Mathematician | Pursuit | Duel Fast4 |
The WMC are fun, collaborative and cultural experience for all.
The schedule is very busy DOING MATHEMATICS, with a healthy mix of seriousness and laughter, geekiness and play, indoors and out!
The main event is comprised of SIX ROUNDS (3 individual and 3 in teams). Each venue has the option to offer up to 3 EXTRA ROUNDS if they wish.
Participants sometimes think deeply alone, work in teams, be inspired by speakers and create using their imagination!
This unique platform enables participants to network and build lasting friendships and life-long memories - usually the main highlight of their schooling years.
DISCOVER THE LEARNING CONTENT PLAY SOME ROUNDS
YEAR | ACTION | DEVELOPMENT |
2000 | SEAMC+ | Steve Warry -Alice Smith School, Kuala Lumpur |
2014 | NEAMC | Malcolm Coad - Nanjing International School, China. |
2018 | Extra Level | Senior level created due to demand from post-SNEAMC students |
2018 | WMC Finals | Partnership with Trinity College,University of Melbourne. |
2018 | Extra Level | Secondary level created due to demand from parents with younger children |
2019 | WCC | World Computing Championships - helping interested novices gain proficiency in coding |
2020 | Extra Level | Primary level created due to demand from parents with younger children |
2021 | Online | WMC developed online functionality |
2021 | CMA | Customised Mathematics Assessments - helping schools to offer traditional in house tests |
2022 | OMC | Open Mathematics Challenge - helping students gain monthly confidence in mathematics |
2022+ | Expand | To influence more children to enjoy their love for learning, through mathematics. |
LEVEL | NEW RELEASE | REPEATED |
---|---|---|
Senior | Feb-Apr | Aug-Oct |
Junior | Aug-Oct | Feb-Apr |
Secondary | Feb-Apr | Aug-Oct |
Primary | Aug-Oct | Feb-Apr |
Schools choose when to run each round across the month of the competition, according to their situation
If schools wish to run the popular hybrid of online and offline rounds across 2 days, then maybe it could follow:
2 weeks earlier | |
09:00 | Inspiration Released (voluntary round) |
Online day | |
09:00 | Upload Inspiration |
09:00 | Confidence |
11:00 | FAST4 |
12:00 | Codebreaker |
14:00 | Crypto |
Offline day (in a hall) | |
09:00 | Mathematician |
11:00 | Pursuit |
13:00 | Shuttle |
14:00 | Lightning |
Demonstrate your individual confidence in traditional problem solving
Suss the blank terms in each sequence before the countdown timer ends
Traditional open-response questions
In collaboration teams, race to solve traditional problems - can you reach the final question in time?
Individuals shuttle their answer across the Communication team - make sure you're the strongest link
In Collaboration teams, 60 mins, 16 problems, 1 submission, 0 points if it is incorrect.
In Communication teams, wisely craft and create problems for peers to solve
In Communication teams, discover and present the historical development of an important concept
In Collaboration teams, decrypt as many cipher texts as you can, and then encrypt your response
Quick individual 1v1 games to sharpen mental agility